So right now the main project I’m working on in my spare time is Hellas:
It’s a 2D action/platform game about Greek mythology that takes place on the surface of a black-figure vase. It’s a fairly ambitious project in terms of (potential) scope, but I’m building it up slowly, one part at a time, and picking my battles carefully. So far I’ve got platform movement, the beginnings of combat mechanics and an art-style…
I’m keeping a devlog on the TIGS forums and you can also follow the development on YouTube or Indie DB. I’ll post more thoughts and updates as the game takes shape…